Spellwright
Try to create routes between places by placing letter tiles on the grid to create words and try to create routes between the shown places.
How to play
- Drag tiles from bottom onto the grid.
- Try to make valid words (from left-to-right or top-to-bottom).
- Press "Play" button to check placed tiles. All placed tiles must be part of valid word, there can be multiple words too.
- Valid word gives more time to finish route quests.
- Route quests are shown on the left. The route between shown places must be finished within the timer to get more tiles (and thus score). These are the routes you should focus on.
- You can hide and show the end points of the route by clicking on the route quest on the left.
- Click "New tile" button to get new tiles, it will deduct your tile score in the top left.
- Drag tiles to the box right of `New tile` button to discard them.
- You can have at most 10 tiles at play any given time, tiles placed on grid that are not part of valid word are also counted!
- There is no real end to the game.
There is some weird characters in couple of places because the unicode characters are not rendering correctly, probably need to add the font into the project. Uploaded fixed version where the unicode characters are replaced with sprites. Also can't adjust sound levels, sorry about that...
Works decently on mobile also, only thing broken seems to be pinch-to-zoom.
Published | 12 hours ago |
Status | Prototype |
Platforms | HTML5 |
Author | kuggenhoffen |
Genre | Puzzle |
Made with | Godot |
Comments
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Nice job putting this together! I enjoyed the puzzle of bridging words from one spot to another, and the controls were very intuitive. Sometimes the game felt stale since there wasn't a clear win-lose condition, but I enjoyed the mechanics
This is clever! A few notes:
cool game tho not much different than reguar scrabble